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Crystal-GL

   0.8.1  

Window Decoration native KDE 3.2 +

Score 74%
Crystal-GL
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Crystal-GL
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Crystal-GL
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Link:  http://
Downloads:  51762
Submitted:  Dec 19 2004
Updated:  Jan 26 2005

Description:

Crystal-GL is the next generation of my crystal window decoration theme.
By using OpenGL to render itself, it simulates refraction and light mapping! Check out screenshots! NOW!

I name the deco HIGHLY EXPERIMENTAL! Don't blame me, if it brakes your computer into two, if it crashes kde or makes it unusable. THIS IS BETA, NO WARRANTY.
If it breakes kwin, even on startup, remove your ~/.kde/share/config/kwinrc file, to reset the kwin settings to default.

WARNING: You need to have write access to the 3D acceleration device, if exists. I.e.: /dev/dri/* or /dev/nv*. Otherwise the deco or kcontrol may crash.

It looks very similar to crystal, but has more eye-candy and smooth animations.

* Grabs your wallpaper and simulates bended glass, little lighting. You are able to specify the ior. ;)
* Support for button themes. Feel free to swamp me with cool themes. :D The themes are the same than the ones in crystal.
Knifty button theme by Enso

Disadvantages:
* Needs a working GL subsystem!!! Don't blame me, if yours is broken!
* Be careful on nvidia systems, if under load, the gl subsystem may become *real* slow, so my deco.
* Needs KDE >=3.2 and QT>=3.2 to compile.
* May be slower than any other deco
* May be fat
* May make you drool, and you might forget to eat, sleep or even breath!


-- INSTALL -------------------------
Basic Installation (from the console):
- Step 1
$ ./configure
OR: $ ./configure --prefix=`kde-config --prefix`
- Step 2
$ make
- Step 3 (as root)
# make install

If configure fails, check that you have both the Qt and KDE development headers installed. If you used a previous version before, you need to restart kde to use the upgraded version.
------------------------------------


Please give some feedback or tell me some improvement suggestions.
I would be very happy about some packages, like for Mandrake, Debian, Suse, Redhat, etc! PLEASE DON'T POST PACKAGES AS NEW CONTENT, just notify me and mail it to me, and I'll host them.

PROVIDED PACKAGES MAY NOT BE UP2DATE! Check out versions number!

Thanks to bitwit for each others help with the GL-deco stuff!

Enjoy! :)

Check out crystal (non-gl) at:
http://kde-look.org/content/show.php?content=13969


Sascha Hlusiak




Changelog:

* All packages up to date now

0.8.1:
* Made look antialiased caption damn good. Enabling this is RECOMMENDED now!
* Fixed menu button image bug
* Split up rendering process into four for each border. Maybe speed up or (most likely) speed down. :-/ Should fix nvidia-slowdown-bug on maximized windows.
* Added feature: "Scroll" through windows, by using the mouse wheel on the title bar, as well as an option in the configuration dialog to disable this immediately :>
* Improved config dialog a little


0.8.0:
* Added extreme slick "handpainted" button theme (thank you, Marco)
* Fixed some bugs, which almost drove me crazy on my notebook.
* Little speed up in the initialization
* Improved my "button-rendering-engine" a lot. Now button tinting uses GL, too.
* Added more options for button tinting.
* Added option to make the hover effect fade
* Added option to disable the transparency feature completely (don't dare!)
* Added information of direct rendering and glx version to the control center preview
* Got rid of some unneccessary code, probably put in a lot of more unneccessary code.
* Added a benchmark feature for my internal use (ctrl+alt+shift+RightButton on the title bar)


0.7.5:
* Added Knifty button theme (thanks to Enso)
* Fixed buttons
* Little code rearrangement, nothing visible




LicenseGPL
(SOURCE: crystalgl-0.8.1 (tar.bz2))
(Debian: crystalgl-0.8.1 (deb))
(Mandrake/Fedora: crystalgl-0.8.1 (rpm))
(SuSE: crystalgl-0.8.1 (rpm))
(Slackware: crystalgl-0.8.1 (tgz))
(Gentoo ebuild: crystalgl-0.8.1 (ebuild))
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 kde 3.4 support

 
 by darksmileyv2 on: Mar 20 2005
 
Score 50%

ive noticed that kde 3.4 has just been released, but i was wondering how window decorations like this and other extra features that were designed for 3.3 will work on 3.4? will i need to wait for new versions?


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 Re: kde 3.4 support

 
 by dralgebra on: Mar 20 2005
 
Score 50%

KDE 3.4 has a composite manager and so can easily handle full transparency. Technically it is NOT possible at the moment to use the COMPOSITE transparency along with CrystalGL (OpenGL), so this deco cannot handle the new features.

However in Crystal it would be possible, but it needs a lot of testing an fiddling on my side to implement this, because the features are quite new and not well documented. I know only one app at the moment, that behaves the way, I want Crystal to, and this is konsole (if compiled manually with enabled COMPOSITE support. It is disabled by default).

Perhaps I can make it, but it'll take time.


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 Re: Re: kde 3.4 supp

 
 by darksmileyv2 on: Mar 21 2005
 
Score 50%

hmm ok, i may stick with 3.3.2 for the moment then, as to be honest i am not all that keen on the full window transparencies like in OSX i think they can look pretty tacky. i am so pleased with how my desktop looks, i just wish it was a little more stable.

did u check out the pics i made of it? i stuck them up on my site:

www.theinformationleak.com/linux/newslackdesktop.png
www.theinformationleak.com/linux/newslackdesktop2.png

and there are more up to 7 or 8 i think.

what are your plans for crystal and everything now that kde 3.4 is out? will there be crystal GL updates? chears m8 =)


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 Re: Re: kde 3.4 supp

 
 by momesana on: Apr 20 2005
 
Score 50%

Real translucency combined with the Crystal window decoration would really be a terrific piece of eyecandy!

Since I first saw the crystal theme on a friend's Desktop many months ago (I think real transluceny was not even supported on X then), I have been waiting for the crystal theme to support real Translucency.
Not seeing the windows beneath the Crystal-windowdecoration-frame opposes its very purpose, since this is to immitate the natural behaviour of Glas.

I will not use crystal until it supports real translucency but when it does, I will switch to it and never look back!!!


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 Re: Re: kde 3.4 supp

 
 by momesana on: Apr 20 2005
 
Score 50%

Real translucency combined with the Crystal window decoration would really be a terrific piece of eyecandy!

Since I first saw the crystal windec on a friend's desktop many months ago (I think real transluceny was not even supported on X then), I have been waiting for the crystal theme to support real Translucency.
Not seeing the windows beneath the Crystal-windowdecoration-frame opposes its very purpose, since this is to immitate the natural behaviour of Glas.

I will not use crystal until it supports real translucency but when it does, I will switch to it and never look back!!!


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 Re: Re: Re: kde 3.4

 
 by darksmileyv2 on: Apr 28 2005
 
Score 50%

tbh i dont really think the composite manager is hardware friendly enough just yet!! my graphics card cant cope with the real tranparencies so i left them off and am now using the crystal gl decos with 3.4. i would love a more stable version of the decos tho as they still crash sometimes =(


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 nice!

 
 by noahm on: Mar 25 2005
 
Score 50%

Every once in a while I stop by this site to poke around and see if there's anything interesting. Usually I leave without downloading anything. But Crystal-GL just sounded too good to ignore... I was not disappointed! Very nice.


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 open-gl

 
 by cypherpunk on: Mar 28 2005
 
Score 50%

You are already using open-gl. Then you should take a look to this videos. You could get some ideas:

http://www.gnome.org/~seth/blog/xshots


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 GHOST

 
 by yogeshm02 on: Apr 10 2005
 
Score 50%

Hi!

I'm using KDE 3.3.x (SuSE 9.2), and nothing appears on the screen, though clicking on the area which is supposed to contain close button does closes it.

I'm having working OpenGL


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 Re: GHOST

 
 by deton8or on: Apr 11 2005
 
Score 50%

You should go to the configure of window decorations in the Buttons tab and uncheck
'Use custom titlebar buttons positions'


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 slowness

 
 by ianegg on: May 10 2005
 
Score 50%

Just tested this on Gentoo, after adding ~amd64 to the ebuild. It compiled fine, and works, but is far to slow to test properly.

Is this using hardware rendering? I have a geforce 6800, and usually when I run glx apps with composite enabled, I just get slight black box artifacts, and the gl part is always in front of everything else. This completly confused xcompmgr (or whatever they use in kde 3.4.) and didn't display any of the usual problems.

With composite disabled, it just runs incredibly slowly, even when I turn everything off.


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 KDE 3.4

 
 by mkoljack on: May 20 2005
 
Score 50%

I am using crystal gl with KDE 3.4 in both fedora 3 and suse 9.3 and it compiles great and works great. The same as in KDE 3.3.

Thank you so much for giving me the coolest desktop I've ever seen!

Mark


Mark
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