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Dragon Player

   2.0.1  

KDE Video Application

Score 80%
eeaneean
Amarok
Dragon Player
zoom


Link:  http://dragonplayer.org
Downloads:  26964
Submitted:  Oct 20 2004
Updated:  Feb 26 2008

Description:

Dragon Player is a video player for KDE 4 that focuses on simplicity
and easy of use. It is the successor of Codeine, a player for KDE 3.

It is now available in gutsy-backports, check out the Dragon Player website if you use Kubuntu.




Changelog:

2.0.1
Removed the locking of the volumeSlider if the mute is active

2.0.0
Fixed issue where if the user ESCed the play media dialog it wouldn't reappear.
Pressing 'M' causes mute
Return to the logo when playback is explictly stopped
New Icon
Fixed crash on double click in KPart Bug #157579
The volumeSlider is locked if the mute is active

2.0-rc1
Fix status bar title disappearing on window resize
Can turn off subtitles
Can revert to the 'auto' audio channel
Save subtitle and audio channel selection
New DBus API under /Player and /TrackList. A full implementation of MPRIS.
Fix pausing and then playing causing the window size to revert.
A new smart "Play Disc" button that plays whatever kind of media is inserted and
if more then one disc is inserted it lets you pick which disc to play.
As a result, Video CD's and Audio CD's are now experimentally supported.

2.0-beta1
Fix hang on close when paused
Restore cursor hiding over the playing video widget
Restore video settings widget (contrast, brightness), as a sidebar instead of a window.
Restore KPart
Save video settings
Audio channel selectable
Volume slider toolbar. Volume saved globally, not per-file.
Imported Amarok's runtime-selectable debug() system

2.0-alpha1
New maintainer: Ian Monroe
Renamed to Dragon Player
Ported to Qt4, KDE4 and Phonon. Many feature regressions. None of Codeine's bugs though... a whole new set!




LicenseGPL
Source(Dragon Player 2.0.1)
Source(Codeine 1.0.1)
other(Dragon - Arch Linux)
SUSE(One-Click SUSE install Dragon Player)
Debian(Dragon Player 2.0-1)
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 Slackware 10.1 prob.

 
 by maarizwan on: May 12 2005
 
Score 50%

~/codeine-1.0-beta6# make
scons/scons -Q
g++ -I/opt/kde/include/ -I/usr/lib/qt/include/ -O2 -DNDEBUG -DNO_DEBUG -DQT_NO_TRANSLATION -Ibuild/app -Isrc/app -Ibuild -Isrc -I. -c -o build/app/xineEngine.o src/app/xineEngine.cpp
src/app/xineEngine.cpp: In destructor `virtual
Codeine::XineEngine::~XineEngine()':
src/app/xineEngine.cpp:62: error: call of overloaded `log10(int)' is ambiguous
/usr/include/bits/mathcalls.h:113: error: candidates are: double log10(double)
/usr/include/c++/3.3.4/cmath:429: error: float
std::log10(float)
/usr/include/c++/3.3.4/cmath:437: error: long double
std::log10(long double)
scons: *** [build/app/xineEngine.o] Error 1
make: *** [all] Error 2


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 Re: Slackware 10.1 p

 
 by eean on: May 12 2005
 
Score 50%
eeaneean
Amarok

Which version of GCC do you use?


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 Re: Re: Slackware 10

 
 by eean on: May 12 2005
 
Score 50%
eeaneean
Amarok

heh, nevermind 3.3.4.

It compiled fine on a computer for 3.4.3 but didn't for 3.3.5. I guess this is what the issue is.


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-
.

 previous version

 
 by maarizwan on: May 12 2005
 
Score 50%

The previous Codeine version 1.0beta5 compiled fine on Slackware 10.1.

anyways I'll wait for stable Codeine release!


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 Re: previous version

 
 by eean on: May 12 2005
 
Score 50%
eeaneean
Amarok

Heh, if you do that it might not be stable. It is what we make of it.


Reply to this

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 Re: Re: Slackware 10.1 p

 
 by MxCl on: May 12 2005
 
Score 50%

So it is ambiguous because it doesn't know whether to convert to float or double? GCC 3.3.5 apparently sucks arse.

You can simply change line 65 so it reads blah log10( (double)foo ); and it should compile.


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 Re: Re: Re: Slackware 10.1 p

 
 by OneWingedAngel on: May 17 2005
 
Score 50%

Thanks, I was having the same problem on my Debian box (I want to upgrade GCC but when I try apt threatens to remove KDE @_@)


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 DVD Menus

 
 by cmf on: May 12 2005
 
Score 50%

Just compiled codeine beta6 and it seems (like in beta5 also) dvd menus don't work in the sense that it isn't possible to select any part of teh menu, there is a reaction (buttons glow etc), but now ability to select said button.

Arch Linux
xine-lib 1.0.1-1
gcc 3.4.3-2


Thanks


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 Wups

 
 by MxCl on: May 13 2005
 
Score 50%

Yes, sorry, it's quite possible I broke this as I couldn't test DVDs as I have none with me currently (long story). Will test and fix for 1.0.0-rc1. Thanks!


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 Re: Wups

 
 by cmf on: May 13 2005
 
Score 50%

Thanks for the reply, kepp up the good work ;)


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 Playlist

 
 by minio on: May 14 2005
 
Score 50%

Codeine looks great. But could you add a playlist support? And it would be good to have volume control in main window.


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 Re: Playlist

 
 by MxCl on: May 14 2005
 
Score 50%

Hi there :-) Can you justify a playlist for a video application? I'll add support for anything that can be justified and that won't violate my simple promise.

Volume control will appear as an action hopefully next release. It won't be enabled by default! But it'll be there for those who want it.

Thanks.


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 Re: Re: Playlist

 
 by minio on: May 16 2005
 
Score 50%

Playlist is useful for watching series and multiparted video files so you don't have to open each file which is annoying. Also you can have playlist file saved eg. in ~/Desktop diretory so you can open those files just by doubleclick instead of navigating through directory tree to the movie. Of course it mostly apply only if you have your movie files on HDD :)

BTW: I think it would be better if the "Play" menu itself has entries "Play File", "Play VCD" and "Play DVD". IMHO its faster to do what you want with those menu etries, because you don't have to move your mouse too far.

Thanks

P.S.: Sorry for my english :o)


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 Re: Re: Re: Playlist

 
 by MxCl on: May 16 2005
 
Score 50%

I see. Well, I may make it possible to queue files, but there won't be an explicit playlist view. I'll try to make this intuitive.

I find that the current system for the Play menu is good. Yes the user has to do one extra click and a little more mouse movement, but I feel this is offset by the other usability advantages. Eg less menu items, less confusion due to two ways to achieve the same goal, letting the user get at the recent file list.

Thanks for the comments.


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 Re: Re: Re: Re: Play

 
 by minio on: May 17 2005
 
Score 50%

Thanks.

ad menu) Which two way to rach same goal you mean? And i think that play and stop entries do more clutter in menu.


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 Re: Re: Re: Re: Re: Play

 
 by MxCl on: May 17 2005
 
Score 50%

If you can't find the two ways then you haven't explored the application very thoroughly, and I can't explain the issues very easily. Start codeine by itself, not via Konqueror to see.

The play/stop actions in the menu have to be there if I am to obey the HIG, and they don't clutter in the same way as multiple play entries. The current menu is composed of items that perform distinct functions, multiple "play x..." functions are too similar and thus more cluttering/confusing.

Interface design requires you to think about a problem from many different angles and involves a great amount of compromise. My solution seems the best for the problems it solves, the extra click is unfortunate but as I said it improves the interface overall.

Thanks.


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 build problems

 
 by HJH on: May 21 2005
 
Score 50%

Unfortunately I am unable to build this app. in MandrivaLinux 2005LE x86_64.
I get an error about xine being unavailable.
However, it seems that the app. has troubles finding qt-mt
How can I fix this.
Also, I have almost exactly the same problem with filelight.

Hendrik-Jan


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 Re: build problems

 
 by MxCl on: May 23 2005
 
Score 50%

I can't suggest anything without the exact error message.


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 Re: Re: build proble

 
 by HJH on: May 23 2005
 
Score 50%

Here's the exact error message:

Configuring Codeine-1.0-beta6...

Checking for kde-config : kde-config was found
Checking for kde version : 3.3.2
Checking for the qt library : qt is in /usr/lib/qt3/
Checking for uic : uic was found as /usr/lib/qt3//bin/uic
Checking for moc : moc was found as /usr/lib/qt3//bin/moc
Checking for the qt includes : ok /usr/lib/qt3//include/
Checking for the kde includes : ok /usr/include/
Checking for KDElibs 3.3...ok
Checking for main() in C++ library xine... no

Configure could not find either the xine library or header on your system. You
should ammend the relevant

But if I look at the config.log file, it already says there that it can not find qt-mt:
g++ -L/usr/X11R6/lib -o .sconf_temp/conftest_0 .sconf_temp/conftest_0.o -L/usr/lib64 -L/usr/lib/qt3/lib -lqt-mt -lxine
/usr/bin/ld: cannot find -lqt-mt
collect2: ld returned 1 exit status

These are the config settings I used:
./configure --prefix=/usr


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 Re: Re: Re: build pr

 
 by HJH on: May 25 2005
 
Score 50%

I found it, sort of...

On x86_64 the locations of files are a bit different.
For instance: for the above mentioned problem, the "fix" was the make a link from /usr/lib/qt3/lib64 to /usr/lib/qt3/lib (not pretty!!!).
Next, I had sort of the same problem with the Xtest lib.:
/usr/X11R6/lib64/libXtst.so
But the program looks for: /usr/X11R6/lib/libXtst.so (here, I linked to fix as well).

And finally, the kde3 files were built in /usr/lib/kde3. This should have been: /usr/lib64/kde3. I did a "mv" in my .spec file to counter this.
In short: could you add "lib64" as possible libdir location to you makefile/makefile builder? That should solve most of the problems.
Also: the parameter "extraincludes=" at ./configure doesn't seem to do much (I tried to fix the library-issue thru this one first). I don't know whether that's a bug or not, but you might want to look at it.

I'll publish the rpm,for MandrivaLinux 2005LE, both for i586 and x86_64 in a couple of hours on: http://129.125.209.235/deel/RPM/Mandrivalinux2005LE

Hendrik-Jan


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-
.

 cant compile!

 
 by ninjamalte on: May 23 2005
 
Score 50%

I've used codeine on ubuntu before, but after a recent reinstall (of ubuntu) I can't compile codeine beta6. :( The following is displayed, and then scons exits (SNIP is some text i removed):

# scons
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
-I/usr/include/kde/ -I/usr/include/qt3 -O2 -DNDEBUG -DNO_DEBUG -DQT_NO_TRANSLATION -Ibuild/app -
Isrc/app -Ibuild -Isrc -I. -c -o build/app/actions.o src/app/actions.cpp
sh: -/: invalid option
Usage: sh [GNU long option] [option] ...
sh [GNU long option] [option] script-file ...
[SNIP]
scons: *** [build/app/actions.o] Error 2
scons: building terminated because of errors.


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 feature request

 
 by HJH on: May 25 2005
 
Score 50%

I also have a feature I would like codeine to support:
libxine can use several output libs to project the image on your screen.
At the moment codeine doesn't support switching between these output libs (at least, not as far as I can see).
I would like to be able to switch between these libs, as, for example, you need a different output lib if you also want to show a movie on a plugged in TV. (with for instance an ATI or Nvidia card with commercial drivers).

Hendrik-Jan


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