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- Content .- Fans  . 

Belle

   0.6 alpha  

Qt Graphic Editor

Score 61%
Belle
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Belle
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Belle
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Homepage:  Link
Downloads:  1060
Submitted:  Nov 16 2012
Updated:  Jun 14 2015

Description:

Belle is cross-platform and easy-to-use visual novel maker that deploys games for the web.

Requirements (Editor):
- Qt 4.6 or newer.
- Belle Engine (to test/run the game).

Requirements (Engine):
-A browser that supports the HTML5, which should be any browser in its latest version.
-A game file that contains the description of the game. (generated by the editor)

Compiling (Editor):
-Open a terminal in this directory and type the following commands:
qmake belle.pro
make
./belle

Running (Engine):
-You should use the Belle Editor to run your game.

Archlinux package (thanks to mrbit):
https://aur.archlinux.org/packages/belle/

Gentoo ebuild (thanks to mrbit):
https://docs.google.com/file/d/0B6vs0mKF7AyLTmR1czhRb1lwWHc/edit?pli=1

Have fun!




Changelog:

## Belle 0.6a | 14/06/2015

### [General]
- Added append option to Dialogue actions.
- Improved Menu object.

#### [Editor]
- Set fade type correctly.
- Fixed action not loading target object in some cases.
- Improved target object selection in action's editor.
- Improved Resource and clones synchronization.
- Minor improvements on simple http server.
- Fixed object combobox in ChangeColor editor.
- Fixed crash when adding new option to menu.
- Other minor fixes.

#### [Engine]
- Fixed empty lines not being rendered in TextBox.
- Init game variable properly.
- Fixed initialization of Character states.
- Stop any mouse move actions when a mouse leave event occurs.
- Fixed audio preloading.
- Fixed and improved some actions.
- Added ActionGroup.
- Fixed some hovering issues.
- Improved event handling in objects.
- Improved management of executed actions in GameModel.
- Overall improvements.

## Belle 0.5a | 13/02/2015

#### [Editor]
- Added "New Project" option.
- Added synchronization between resources and cloned objects on scene(s). (not active by default)
- Assets are now exported to a separate file (assets.js).
- Improved usability of condition's text edit.
- Implemented character state in Show action.
- Fixed ChangeState action not loading correctly.
- Set proper detection of animated images.
- Fixed images not showing in add character dialog.
- Fixed issues in Show Action.
- Improved editing of Slide action.
- Fixed object z-order when importing project.
- Fixed opacity in ObjectGroup objects.
- Fixed crash when switching character states.
- Fixed crash when switching to a ChangeBackground action.
- Improved ObjectGroup editing.
- Fixed many (other) bugs.

#### [Engine]
- Major redesign and rewrite.
- Improved pause screen.
- Improved load screen.
- Added support for animated images in canvas.
- Fixed strange behaviour with text baseline due to floating point coordinates.
- Removed stroke when drawing the object's background.
- Fixed drawing bug when hovering a button.
- Added meta tag to force IE to use the correct document mode.
- Improved overall event detection.
- Improved Slide animation.
- Fixed many (other) bugs.




LicenseGPL
MS Windows(Belle_0.6a)
Mac OS X(Belle_0.6a)
Source(Belle_0.6a)
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.

 help !

 
 by taghvaeil on: Jun 8 2014
 
Score 50%

Hi
I'm the belle in the middle of the page using opengl
I need your help
One last question.
How do you see your program's output?
Thank you
Please respond to my email:
leila.taghvaei@yahoo.com


Reply to this

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 Re: help !

 
 by fr33mind on: Jul 1 2014
 
Score 50%

Sorry, i don't understand your question?


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.

 Awesome!!

 
 by blurymind on: Aug 2 2014
 
Score 50%

I love the updates!! Btw yours is the only multiplatform html5 visual novel engine out there. This is pretty big. Keep up the great work!! :)


...and May the source be with you.. @655
Reply to this

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 Re: Awesome!!

 
 by fr33mind on: Aug 5 2014
 
Score 50%

Great, thanks!
Let's hope i can move this to a stable version. :)


Reply to this

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.

 some questions

 
 by blurymind on: Aug 2 2014
 
Score 50%

How do you edit character states?
I know that when you create a character you can give them multiple states. How do you get back to that window where you edit them.
Btw you should really add a + button or something. Right now to add a new state you have to click in the empty space. That is too hidden.

How do you switch states during gameplay?

thanks in advance


...and May the source be with you.. @655
Reply to this

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 Re: some questions

 
 by fr33mind on: Aug 5 2014
 
Score 50%

Hey,

Good points. Unfortunately both the editing of the character and changing character's state during game is not implemented yet :(. I know, it's something basic that's missing. I've put a note here to implement that thing as soon as possible.
Thanks for your feedback.


Reply to this

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.

 Re: Re: some questions

 
 by blurymind on: Aug 5 2014
 
Score 50%

ah cool.. thank you for letting me know.
Was trying to find it badly.
Looking for the next version then!

Btw I love the built in previewer you implemented and the save functions. it is much better than before now!


...and May the source be with you.. @655
Reply to this

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 Re: Re: Re: some questions

 
 by fr33mind on: Sep 12 2014
 
Score 50%

As you requested, the add character dialog window was redesigned a bit, the character states are now editable after character has been created and you can change states during gameplay with the Change State action.

Enjoy!


Reply to this

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 Re: Re: Re: Re: some questions

 
 by blurymind on: Sep 12 2014
 
Score 50%

404 not found error when trying to download it


...and May the source be with you.. @655
Reply to this

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 Re: Re: Re: Re: Re: some questions

 
 by fr33mind on: Sep 12 2014
 
Score 50%

Hi,

Which one are you trying to download? Can you try again?

Thanks.


Reply to this

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 Re: Re: Re: Re: Re: Re: some questions

 
 by blurymind on: Sep 14 2014
 
Score 50%

it works now. thank you!! :)


...and May the source be with you.. @655

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