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- Content .- Fans (1) .- Knowledge Base  . 

Battleship

   0.20  

Qt Arcade Game

Score 76%
Battleship
zoom


Downloads:  2527
Submitted:  Jan 2 2010
Updated:  Apr 27 2010

Description:

This is a simple sidescrolling arcade game where you shoot with the space key and move the ship with the arrow keys .

The enemies are spawned via an enemy emitter and controlled via simple AI (artificial intelligence) scripts.

Minimum requirements: Qt 4.4 or greater





Changelog:

*fixed a translation support issue
and changed the licence to LGPL.


0.20
*performance improvements, you can now enable caching and opengl in the menu (ESC). Caching will decrease rendering quality.

0.17
*added boss-submarine and highscore-board
*rewritten nearly all code, engine is written in Qt/C++, game content is written in QtScript
*game window can now be freely resized because all graphics are now rendered as vector graphics
*removed Level Editor and User Interface
*It now uses the Raster Paint Engine instead of OpenGL.

0.14
*some graphics replaced by new vector graphics
*fixed some performance issues

0.12
*I had to avoid overlapping animations because they decrease performance significantly which seems to be a bug in Qt's rendering.
*Game speed is only 1/2 on Windows compared to linux
*Editor sometimes creates broken xml level files.
*Performance problems if horizontal resolution > 1024. You can manually set the resolution in ~/.battleship/config.ini




LicenseLGPL
Source
other(Linux dynamically linked Executable)
MS Windows(statically linked Executable)
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 Cannot build

 
 by Drool on: Jan 6 2010
 
Score 50%
DroolDrool
Private
Home

================================
g++ -c -pipe -fPIC -Wall -W -D_REENTRANT -DQT_NO_DEBUG -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4 -I../../include -I../../Build/QPropertyEditor/Release -o ../../Build/QPropertyEditor/Release/Property.o Property.cpp
Property.cpp: In member function 'virtual QWidget* Property::createEditor(QWidget*, const QStyleOptionViewItem&)':
Property.cpp:69: error: 'INT_MAX' was not declared in this scope
make[4]: *** [../../Build/QPropertyEditor/Release/Property.o] Error 1
make[4]: Leaving directory `/usr/src/RPM/BUILD/battleship/QPropertyEditor_0.3/src/QPropertyEditor'
make[3]: *** [release] Error 2
make[3]: Leaving directory `/usr/src/RPM/BUILD/battleship/QPropertyEditor_0.3/src/QPropertyEditor'
make[2]: *** [sub-QPropertyEditor-make_default] Error 2
make[2]: Leaving directory `/usr/src/RPM/BUILD/battleship/QPropertyEditor_0.3/src'
make[1]: *** [sub-src-make_default] Error 2
make[1]: Leaving directory `/usr/src/RPM/BUILD/battleship/QPropertyEditor_0.3'
make: *** [sub-QPropertyEditor_0-3-make_default-ordered] Error 2
================================
rpm -q libqt4
libqt4-4.5.2-alt7


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 Re: Cannot build

 
 by Taiko on: Jan 6 2010
 
Score 50%

Add
#include <limits.h>
to Property.cpp then it should compile. By the way The PropertyEditor is also a project from Qt-Apps.

http://qt-apps.org/content/show.php/QPropertyEditor?content=68684


Reply to this

-

 Re: Cannot build

 
 by Taiko on: Jan 6 2010
 
Score 50%

Add
#include <limits.h>
to Property.cpp then it should compile. By the way The PropertyEditor is also a project from Qt-Apps.

http://qt-apps.org/content/show.php/QPropertyEditor?content=68684


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-
.

 Re: Re: Cannot build

 
 by Drool on: Jan 6 2010
 
Score 50%
DroolDrool
Private
Home

All Ok :)


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-

 Symbian Port

 
 by sac on: May 14 2010
 
Score 50%

Hey I have ported this application to S60v5 (Touch + Accelerometer).

Thanks


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 Re: Symbian Port

 
 by Taiko on: May 14 2010
 
Score 50%

That's great! I can add the download link to your symbian port if you want.


Reply to this

-

 Re: Re: Symbian Port

 
 by sac on: May 15 2010
 
Score 50%

I'm going to wait until OpenGL is supported on Qt for Symbian.

By the way, to get your program working for Qt4.7 you need to change .dateTime to .timestamp and that's about it. It compiled and worked for Symbian then but only with keyboard keys.


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